Well, revisited Kerbal Space Program. Got the the moon in career mode, then lost any ability I ever had to design rockets. They just glitch out the physics engine now, jittering around on the launch pad or having some weird thing where they gain infinite angular momentum.
@ddr did you use struts?
@efi Some on the bottom and some on the top.
@ddr do you have a screenshot?
@efi Ah, let me restart the game here…
@efi I'm not sure if this is enough to diagnose the problem. 😕
I'm still rather new to this, having discovered the game rather late.
@ddr the problem is you didn't use the symmetry tool
also your struts should form triangles, when possible, between parts
there's always the space kraken, but that's not a rocket big enough to have that issua
@efi Oh, ok, I'll try ∆-struts tomorrow. Thank you!
I thought I used the symmetry tool for pretty much everything. Quad on the 12 outside, and double on the 2x2 inside. It keeps turning off, though, so I might have missed something.
@ddr try to stick to a radial 4 symmetry or radial 6 and only switch off when absolutely ncessary or you'll get unbalanced forces
it's not easy to get them aligned otherwise
@efi 🤔 I'll unify the two inside stages. Now that you mention it, I just remembered I can separate out pairs for burns manually in the staging panel and get perfect symmetry that way.
@ddr also, I think you can make a prefab so you can make a set of boosters and then plop them once with 4-symmetry
@efi I'll look up prefab tomorrow too. So much to learn. :)
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